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AI Insights · Timothy · July 2024

Top 5 Co-op Games in Egypt Q2 2024: Unified Platform Insights

Discover the top-performing co-op games in Egypt for Q2 2024, with insights into their downloads, revenue, and active user trends.

Top 5 Co-op Games in Egypt Q2 2024: Unified Platform Insights

The second quarter of 2024 saw significant activity in Egypt's co-op gaming sector. Here’s a detailed look at the performance of the top five co-op games on a unified platform, based on data from Sensor Tower.

PUBG MOBILE, published by Tencent Mobile International Limited, witnessed a notable fluctuation in weekly revenue, peaking at approximately $32.9K in early April and stabilizing around $14.5K to $20.9K towards the end of the quarter. Weekly downloads varied, reaching a low of 81.3K in early May but surging to 160.5K in mid-June. Active users showed a general upward trend, starting from 1.4M in early April and peaking at 1.5M by mid-June.

Ludo Club・Fun Dice Board Game, from Moonfrog, maintained a steady weekly revenue throughout the quarter, with a high of around $3.2K in early June. Downloads fluctuated, with an initial dip to 58.9K in early May, followed by a peak of 104.8K in early June. Active users grew from 678.5K in early April to 846.7K by the end of June, showing a consistent upward trend.

Squad Busters, developed by Supercell, saw a remarkable launch phase. The game’s weekly revenue began at $1.6K in late May and reached $1.8K by the end of June. Downloads spiked dramatically to 669.9K at launch, stabilizing around 19.9K to 35.9K in subsequent weeks. Active users mirrored this trend, with a peak of 459.8K at launch, settling to 226.4K by the end of June.

Roblox, from Roblox Corporation, recorded its highest weekly revenue of $45.1K in mid-April, tapering off to around $12.2K by mid-June. Weekly downloads showed a steady increase, starting from 41.6K in early April and reaching 64.5K by late June. Active users consistently rose, starting at 1.7M in early April and ending at 1.9M by the end of June.

2 Player Games : the Challenge, by Moreno Maio, exhibited modest revenue gains, peaking at $37 in late June. Weekly downloads ranged from 36.3K in early April to a high of 54.7K in mid-June. Active users increased from 174.4K in early April to 200K by the end of June, indicating a steady rise in user engagement.

These insights underscore the dynamic nature of Egypt’s co-op gaming market in Q2 2024. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024